"Mini Arcade: Climax", (C) by Bamse 2014mN, Original design by ???
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1) The Game

Your task is simple: get yourself a wrench from the left side of the screen, then head back to the boiler on the right side and fix it. You can only get up to the leftmost pedestal whenever a wrench is displayed, you can only get up to the boiler on the right side while its overboiling and you have a wrench with you.

Avoid the water from the broken valves of the pipelines on your way...

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2) The Bonus Game

Every three fixed boilers there will be a bonus game. Try to get three matching columns by pressing the button at the right moment. This bonus game will be repeated until you fail at matching three columns.

The columns will grant you extra points depending on the number & position of the dots (three being the lowest possible score, one dot at the top giving the most extra points).

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3) The Achievments

There are six achievments hidden in the game. Most are unlocked with certain highscore positions.

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4) The Highscores

This release is a tampered port of the original disc version, thus "Save Highscore" is turned off. It can be switched on in the "Options" menu, saving the highscores, achievments & such after each game on an inserted disc (device 8). Whatever the save settings are - the game only tries once (!) to load a highscore file: at the start of the cartridge. If you already have a saved score please insert the disc before turning on the system.

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5) Hints

- Just like with the original handheld it is possible to dodge the waterfontains by slipping through just fast enough.
- During the bonus game (with should be mastered if you want a good score) you can also press left or right instead of the joystick button.
- On higher difficulty levels more points will be given for: wrench, boiler fixing & bonus game.
- Since this is the cartridge version, there is a cheat hidden in the game to unlock all achievments... :)

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6)The Handheld

One day early in the 80ies I went to Karstadt and bought myself my first of those popular telegames:Climax.
I used to play it all the time, had it with me on holiday vacations (not just for gaming, but also as an alarm clock), wrote down the highscores of my brother and me, and finally discovered the magic of the integer - my score wrapped around 32.767 back to 0.

To this day this wonderful machine is in my possession and fully working, the alarm clock being as unrelieable as ever.

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7)About Coding

Some years ago I "restarted" my coding for the C64. "Mini Arcade: Climax" was my first attempt get (yet again) familiar with 6510 assembler. I was so familiar with the gameplay that I didnt play the original handheld again until far into project, realising some major & minor flaws in my C64 port. So yes - the game isnt completely true to the original game - added some extras, one pipeline is running the wrong way and stuff like that...

I started programming years ago, dropped the project several times, failed to enter the RGCD Competitions of 2012 and 2013 with it, and finally decided to hotfix & "cartridge" it for this years competition. Several ideas where dropped during this process: There is no ingame music (as intended), no big intro animation, and no ntsc support, sorry!

Enjoy!

Bamse


